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Bandwidth
The rate at which data can be transferred between components or over a network.
Dedicated Operating System
An operating system that is specifically designed to meet the unique requirements of a particular device or application
Intermediate Code
Code that is not specific to any hardware architecture.
Interrupts
Signals that inform the CPU of an event that requires immediate attention
Mainframes
Powerful computers designed for large-scale data processing and critical applications.
Multi-Access Environment
An environment that allows multiple users to interact with a single computer system simultaneously.
Multi-Programming Environment
An environment that allows multiple programs to be loaded into memory simultaneously, with the CPU switching between them.
Network connectivity
The ability of a device to connect to local and global networks.
Policies
The rules and guidelines for managing resources and user access within a system.
Primary memory
The only storage directly accessible by the CPU. It holds data and instructions currently in use, stored as binary machine code.
Scheduling
The process of determining which tasks or processes should be executed by the CPU at any given time.
Screen resolution
The number of pixels displayed on a screen, affecting the clarity and detail of images.
Server
A device or program that provides services or resources to clients
Supercomputers
Computers that are specialised for complex mathematical calculations and simulations.
System resources
The hardware and software components that enable a computer to function effectively.
Virtual machine
A virtual machine (VM) is a software-based emulation of a physical computer.
Virtual memory
A technique that allows a computer to use secondary storage (e.g., a hard drive) as an extension of primary memory (RAM).